Overall, I was engaged every minute through Doug’s book and I would highly recommend it to any video game fan. Hell, even the young’uns out there who think strategy has always been found on YouTube might enjoy this piece of what is quickly becoming history.
Hello Planet Coaster fans! It has been a long time since my last Coaster Addict post, but I've been busy with other projects. Today I wanted to share an early look at two rides I've been working on using the Adventure pack. Originally I started this project with just the mine train coaster, but then … Continue reading Coaster Addict – Adventure Boat Ride
Hello and welcome to another edition of Coaster Addict, the blog where I post pictures from my latest bout of shameless Planet Coaster binge. With the arrival of the summer update, I once again started a new park, sadly leaving the Crystal Caverns Log Flume behind (video of finished ride), and striking out for a … Continue reading Coaster Addict – The Dueling Mountain
First, before I get into the construction of my park's newest ride, I wanted to provide an update on the ride I constructed for my last blog, The Marine Institute Expedition. I have finished the ride! Below is a screenshot, and the video can be found here. But now, welcome to the Crystal Caverns Expedition! … Continue reading Coaster Addict – Log Flume
Today I thought I'd show a gallery of my latest dark ride I've been working on in Planet Coaster (one of the best games out there). The concept for this particular dark ride started all the way back in alpha for me, with the idea of a simple volcano coaster (pictured below). Eventually, much like … Continue reading Coaster Addict – Creating a Dark Ride
Recently, I was given a copy of Snow Moto Racing - Freedom to review, and immediately my eyes lit up. It was the first arcade-style snowmobile racer I had seen since Arctic Thunder all those years ago in the arcade. Unfortunately what I found was a mess of a game that felt unpolished. Snow Moto Racing - Freedom … Continue reading I Miss Arctic Thunder
A few weeks ago I had the privilege to interview Tim Rapp, co-founder of High Horse Games, and got some insight into the world of Indie Game development.